Love Creating Experiences. Love Making Games.
Heya, I'm Deep, a game developer who loves building, shipping and loves to prototype with different game ideas across Unreal Engine 5, Godot, and Unity. I love to learn new skills and iterate on the games I build till they feel satisfying.






Physics-focused arcade drifting game inspired by Japanese car culture. Vehicle having car properties similar to their real like counterparts with matching real-world torque & traction.
Fixed-camera survival horror inspired by original Resident Evil & Silent Hill. Game simulates visuals similar to ps1 games and other limitations they had which gives it that unique visuals.
Pixelated 3D roguelike dungeon crawler with procedural generation, optimized to run on Raspberry Pi. Showcased at Hack Club Shiba (Tokyo) in a physical arcade cabinet!
First-person integration of Epic's GASP with Dual-mesh FPV system. Planning to make it into a fast-paced first-person zombie parkour game. With custom hero props made in Blender.
A Learning project that I made to teach myself about the Animation workflow in game dev and how to build a combat system using custom animations.
Zone-based first-person RPG built to learn large-scale world design in UE5. Enemy AI, in-engine animations, custom shaders & melee combat.
My very first self-directed game - zero tutorials. Cute Chibi-style 2D zombie platformer with a companion character called ghosty. Where it all began.
Self-taught and Self-motivated game developer who builds, ships and prototypes with different game ideas across Unreal Engine 5, Godot, and Unity. I love to learn new pipelines, workflows and tools that improve my games and skills. I enjoy exploring both the technical and creative sides of building projects.
I like experimenting with new ideas, building projects from scratch, learning new things, solving problems and seeing ideas come to life. I also love helping people and sharing what I learn with others.
Recently graduated from school, I was and am shipping games in my spare time and loving every second of it.
▶ PLAY MY GAMES